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Cited 43 time in webofscience Cited 25 time in scopus
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dc.contributor.authorBaek, Seung-Hwan-
dc.contributor.authorJeon, Daniel S.-
dc.contributor.authorTong, Xin-
dc.contributor.authorKim, Min H.-
dc.date.accessioned2022-02-23T12:40:38Z-
dc.date.available2022-02-23T12:40:38Z-
dc.date.created2022-02-20-
dc.date.issued2018-11-
dc.identifier.issn0730-0301-
dc.identifier.urihttps://oasis.postech.ac.kr/handle/2014.oak/109479-
dc.description.abstractCapturing appearance often requires dense sampling in light-view space, which is often achieved in specialized, expensive hardware setups. With the aim of realizing a compact acquisition setup without multiple angular samples of light and view, we sought to leverage an alternative optical property of light, polarization. To this end, we capture a set of polarimetric images with linear polarizers in front of a single projector and camera to obtain the appearance and normals of real-world objects. We encountered two technical challenges: First, no complete polarimetric BRDF model is available for modeling mixed polarization of both specular and diffuse reflection. Second, existing polarization-based inverse rendering methods are not applicable to a single local illumination setup since they are formulated with the assumption of spherical illumination. To this end, we first present a complete polarimetric BRDF (pBRDF) model that can define mixed polarization of both specular and diffuse reflection. Second, by leveraging our pBRDF model, we propose a novel inverse-rendering method with joint optimization of pBRDF and normals to capture spatially-varying material appearance: per-material specular properties (including the refractive index, specular roughness and specular coefficient), per-pixel diffuse albedo and normals. Our method can solve the severely ill-posed inverse-rendering problem by carefully accounting for the physical relationship between polarimetric appearance and geometric properties. We demonstrate how our method overcomes limited sampling in light-view space for inverse rendering by means of polarization.-
dc.languageEnglish-
dc.publisherAssociation for Computing Machinary, Inc.-
dc.relation.isPartOfACM Transactions on Graphics-
dc.titleSimultaneous Acquisition of Polarimetric SVBRDF and Normals-
dc.typeArticle-
dc.identifier.doi10.1145/3272127.3275018-
dc.type.rimsART-
dc.identifier.bibliographicCitationACM Transactions on Graphics, v.37, no.6-
dc.identifier.wosid000455953100089-
dc.citation.number6-
dc.citation.titleACM Transactions on Graphics-
dc.citation.volume37-
dc.contributor.affiliatedAuthorBaek, Seung-Hwan-
dc.identifier.scopusid2-s2.0-85066110723-
dc.description.journalClass1-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.type.docTypeArticle; Proceedings Paper-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-

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