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Cited 15 time in webofscience Cited 22 time in scopus
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dc.contributor.authorMinjung Son-
dc.contributor.authorYunjin Lee-
dc.contributor.authorHenry Kang-
dc.contributor.authorLee, S-
dc.date.accessioned2016-03-31T09:13:12Z-
dc.date.available2016-03-31T09:13:12Z-
dc.date.created2012-03-29-
dc.date.issued2011-01-
dc.identifier.issn1524-0703-
dc.identifier.other2011-OAK-0000024762-
dc.identifier.urihttps://oasis.postech.ac.kr/handle/2014.oak/16840-
dc.description.abstractThis paper presents a novel method to convert a photograph into a stipple illustration. Our method addresses directional stippling, where the collective flows of dots are directed parallel and/or orthogonal to the local feature orientations. To facilitate regular and directional spacing of dots, we introduce the notion of a structure grid, which is extracted from the smoothed feature orientation field. We represent a structure grid as a 2D texture and develop an efficient construction algorithm that outperforms conventional Lloyd's method in terms of the rigor of dot alignment. Moreover, the criss-crossing nature of a structure grid allows for the inclusion of line primitives, providing effective description of dark tone. Given a structure grid, we determine the appropriate positions and attributes of primitives in the final illustration via rapid pixel-based primitive rendering. Experimental results show that our directional stippling method nicely reproduces features and tones of various input images. (C) 2010 Elsevier Inc. All rights reserved.-
dc.description.statementofresponsibilityX-
dc.languageEnglish-
dc.publisherACADEMIC PRESS INC ELSEVIER SCIENCE-
dc.relation.isPartOfGRAPHICAL MODELS-
dc.subjectStippling-
dc.subjectHatching-
dc.subjectHedcut illustration-
dc.subjectTexture synthesis-
dc.subjectWANG TILES-
dc.subjectBLUE NOISE-
dc.subjectSURFACES-
dc.subjectIMAGE-
dc.titleStructure grid for directional stippling-
dc.typeArticle-
dc.contributor.college컴퓨터공학과-
dc.identifier.doi10.1016/J.GMOD.2010.12.001-
dc.author.googleSon, M-
dc.author.googleLee, Y-
dc.author.googleKang, H-
dc.author.googleLee, S-
dc.relation.volume73-
dc.relation.issue3-
dc.relation.startpage74-
dc.relation.lastpage86A-
dc.contributor.id10057010-
dc.relation.journalGRAPHICAL MODELS-
dc.relation.indexSCI급, SCOPUS 등재논문-
dc.relation.sciSCI-
dc.collections.nameJournal Papers-
dc.type.rimsART-
dc.identifier.bibliographicCitationGRAPHICAL MODELS, v.73, no.3, pp.74 - 86A-
dc.identifier.wosid000296999100006-
dc.date.tcdate2019-01-01-
dc.citation.endPage86A-
dc.citation.number3-
dc.citation.startPage74-
dc.citation.titleGRAPHICAL MODELS-
dc.citation.volume73-
dc.contributor.affiliatedAuthorLee, S-
dc.identifier.scopusid2-s2.0-79953824676-
dc.description.journalClass1-
dc.description.journalClass1-
dc.description.wostc8-
dc.description.scptc14*
dc.date.scptcdate2018-05-121*
dc.type.docTypeArticle-
dc.subject.keywordAuthorStippling-
dc.subject.keywordAuthorHatching-
dc.subject.keywordAuthorHedcut illustration-
dc.subject.keywordAuthorTexture synthesis-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-

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이승용LEE, SEUNGYONG
Dept of Computer Science & Enginrg
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