Open Access System for Information Sharing

Login Library

 

Article
Cited 39 time in webofscience Cited 12 time in scopus
Metadata Downloads
Full metadata record
Files in This Item:
There are no files associated with this item.
DC FieldValueLanguage
dc.contributor.authorLee, S-
dc.contributor.authorKim, GJ-
dc.contributor.authorChoi, S-
dc.date.accessioned2016-04-01T08:37:33Z-
dc.date.available2016-04-01T08:37:33Z-
dc.date.created2009-08-24-
dc.date.issued2009-05-
dc.identifier.issn1077-2626-
dc.identifier.other2009-OAK-0000018228-
dc.identifier.urihttps://oasis.postech.ac.kr/handle/2014.oak/28398-
dc.description.abstractThis article presents a real-time GPU-based postfiltering method for rendering acceptable depth-of-field effects suited for virtual reality. Blurring is achieved by nonlinearly interpolating mipmap images generated from a pinhole image. Major artifacts common in the postfiltering techniques such as a bilinear magnification artifact, intensity leakage, and blurring discontinuity are practically eliminated via magnification with a circular filter, anisotropic mipmapping, and smoothing of blurring degrees. The whole framework is accelerated using GPU programs for constant and scalable real-time performance required for virtual reality. We also compare our method to recent GPU-based methods in terms of image quality and rendering performance.-
dc.description.statementofresponsibilityX-
dc.languageEnglish-
dc.publisherIEEE COMPUTER SOC-
dc.relation.isPartOfIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS-
dc.subjectDepth of field-
dc.subjectmipmap interpolation-
dc.subjectanisotropic filtering-
dc.subjectvirtual reality-
dc.subjectBLUR-
dc.subjectOCCLUSION-
dc.subjectSPACE-
dc.subjectCUE-
dc.titleReal-Time Depth-of-Field Rendering Using Anisotropically Filtered Mipmap Interpolation-
dc.typeArticle-
dc.contributor.college컴퓨터공학과-
dc.identifier.doi10.1109/TVCG.2008.106-
dc.author.googleLee, S-
dc.author.googleKim, GJ-
dc.author.googleChoi, S-
dc.relation.volume15-
dc.relation.issue3-
dc.relation.startpage453-
dc.relation.lastpage464-
dc.contributor.id10127373-
dc.relation.journalIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS-
dc.relation.indexSCI급, SCOPUS 등재논문-
dc.relation.sciSCI-
dc.collections.nameJournal Papers-
dc.type.rimsART-
dc.identifier.bibliographicCitationIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.15, no.3, pp.453 - 464-
dc.identifier.wosid000263911600009-
dc.date.tcdate2019-02-01-
dc.citation.endPage464-
dc.citation.number3-
dc.citation.startPage453-
dc.citation.titleIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS-
dc.citation.volume15-
dc.contributor.affiliatedAuthorChoi, S-
dc.identifier.scopusid2-s2.0-41549106826-
dc.description.journalClass1-
dc.description.journalClass1-
dc.description.wostc23-
dc.description.scptc9*
dc.date.scptcdate2018-05-121*
dc.type.docTypeArticle-
dc.subject.keywordPlusBLUR-
dc.subject.keywordPlusOCCLUSION-
dc.subject.keywordPlusSPACE-
dc.subject.keywordAuthorDepth of field-
dc.subject.keywordAuthormipmap interpolation-
dc.subject.keywordAuthoranisotropic filtering-
dc.subject.keywordAuthorvirtual reality-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaComputer Science-

qr_code

  • mendeley

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Views & Downloads

Browse