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dc.contributor.authorKIM, JINHEE-
dc.contributor.authorDalisay, Francis-
dc.contributor.authorKushin, Matthew-
dc.contributor.authorForbes, Amy-
dc.contributor.authorDavid, Clarissa-
dc.contributor.authorSomera, Lilnabeth-
dc.date.accessioned2018-05-23T09:22:34Z-
dc.date.available2018-05-23T09:22:34Z-
dc.date.created2017-11-17-
dc.date.issued2017-09-29-
dc.identifier.urihttps://oasis.postech.ac.kr/handle/2014.oak/45763-
dc.publisherAsian Media Information and Communication Centre-
dc.relation.isPartOf25th AMIC Annual Conference-
dc.relation.isPartOf25th AMIC Annual Conference-
dc.titleA civic potential for video games in the Asia-Pacific region and the U.S.: Linking the social, achievement and immersion motivations to use games with online political participation and political decision-making-
dc.typeConference-
dc.type.rimsCONF-
dc.identifier.bibliographicCitation25th AMIC Annual Conference-
dc.citation.conferenceDate2017-09-27-
dc.citation.conferencePlacePH-
dc.citation.title25th AMIC Annual Conference-
dc.contributor.affiliatedAuthorKIM, JINHEE-
dc.description.journalClass1-
dc.description.journalClass1-

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김진희KIM, JINHEE
Div of Humanities and Social Sciences
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