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Cited 13 time in webofscience Cited 16 time in scopus
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A Physics-Based Vibrotactile Feedback Library for Collision Events SCIE SCOPUS

Title
A Physics-Based Vibrotactile Feedback Library for Collision Events
Authors
Park, GunhyukChoi, Seungmoon
Date Issued
2017-07
Publisher
IEEE COMPUTER SOC
Abstract
We present PhysVib: a software solution on the mobile platform extending an open-source physics engine in a multi-rate rendering architecture for automatic vibrotactile feedback upon collision events. PhysVib runs concurrently with a physics engine at a low update rate and generates vibrotactile feedback commands at a high update rate based on the simulation results of the physics engine using an exponentially-decaying sinusoidal model. We demonstrate through a user study that this vibration model is more appropriate to our purpose in terms of perceptual quality than more complex models based on sound synthesis. We also evaluated the perceptual performance of PhysVib by comparing eight vibrotactile rendering methods. Experimental results suggested that PhysVib enables more realistic vibrotactile feedback than the other methods as to perceived similarity to the visual events. PhysVib is an effective solution for providing physically plausible vibrotactile responses while reducing application development time to great extent.
Keywords
SIMULATION; MODELS
URI
https://oasis.postech.ac.kr/handle/2014.oak/50815
DOI
10.1109/TOH.2016.2614804
ISSN
1939-1412
Article Type
Article
Citation
IEEE TRANSACTIONS ON HAPTICS, vol. 10, no. 3, page. 325 - 337, 2017-07
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