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SDN-based Data Center Network Management for Cloud 3D Rendering Video Service

Title
SDN-based Data Center Network Management for Cloud 3D Rendering Video Service
Authors
신건우
Date Issued
2014
Publisher
포항공과대학교
Abstract
In this paper, we present a SDN-based cloud data center system for cloud users in order to satisfy the QoS. In general, a tree-based topology is used for cloud data centers but this architecture can’t guarantee QoS because of the bottleneck problem. Also the conventional solutions based on SDN are not suitable for cloud data center network. It is essential to consider network status with server processing time for the QoS-guaranteeing service. To address these problems, we propose a CSPF-based path selection algorithm. It finds optimal path to efficiently use links that is not overloaded and to satisfy the user demand for 3D rendering game. Finally, simulation results are provided to show the performance of the proposed algorithm.
URI
http://postech.dcollection.net/jsp/common/DcLoOrgPer.jsp?sItemId=000001741588
https://oasis.postech.ac.kr/handle/2014.oak/2310
Article Type
Thesis
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